Display Name = "Yamatai Village 2F"
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["sc = \"@y=@y-0.1;@real_y=@real_y-0.1;\""])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(45,[sc]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^\\$洋食01/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    EraseEvent([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's strange, these dolls have been destroyed by impact."])
    ShowText(["I can't believe that Eden took them down..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So... does that mean there are allies besides Eden?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I hope they are allies..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 102, 47, 8, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["sc = \"@y=@y+0.2;@real_y=@real_y+0.2;\""])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(45,[sc]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^パン屋01/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["sc = \"@y=@y+0.2;@real_y=@real_y+0.2;\""])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(45,[sc]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^パン屋02/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    EraseEvent([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 104, 5, 14, 0, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 104, 4, 14, 0, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 102, 46, 8, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Crushed dolls are rolling around..."])
    Empty([])
